A Half-Elf Bard for Curse of Strahd

During the last season of the D&D Adventurers League, I created a set of first-level characters that I could give out to new players at conventions and store sessions when we didn’t have enough time to create a character for them. So, now it’s time to start creating another set of characters! This set will be slightly more advanced than the first set, and will be … Continue reading A Half-Elf Bard for Curse of Strahd

5E Adventure Review: DDAL4-01 Suits of the Mists

The fourth season of the D&D Adventurers League adventures has been approached in a different manner to the first three. In previous seasons, each adventure (mostly) stood alone, with only light links to previous instalments. This season, set in the Ravenloft setting, will be different. The intention is to tell one story over fourteen adventures. Each adventure could be played as a stand-alone, but they … Continue reading 5E Adventure Review: DDAL4-01 Suits of the Mists

About the D&D Adventurers League adventures

With the advent of the DM’s Guild website, the D&D Adventurers League adventures (once known as D&D Expeditions adventures) have become available to everyone to play. It’s worth writing a word or two about what they are and how they can be used. Each adventure is a complete adventure typically lasting 2 or 4 hours (a few are 1 hour or 8 hours in length), … Continue reading About the D&D Adventurers League adventures

5E Adventure Review: The Unliving Light

What happens when an Archmage who reveres Kelemvor, the god of Death, starts experimenting with ways of prolonging life? To some in Kelemvor’s church, this was anathema – heresy that flirted too close to the necromantic arts of undeath. However, the scorn of her fellows didn’t stop Elean Mera, the archmage in question, from continuing with her efforts. A small cult formed around her, and … Continue reading 5E Adventure Review: The Unliving Light

Death House session 1: Report and DM Notes

Two tables at Guf Ballarat began playing through the new season of the D&D Adventurers League on Saturday – the other tables are yet to finish Princes of the Apocalypse, so we’re allowing them the time to do so. I was able to move people around a little bit, so for the first time in two years I don’t have Josh F and Danielle at … Continue reading Death House session 1: Report and DM Notes

Creating a Curse of Strahd Character

It’s time for the fourth season of the D&D Adventurers League to begin. It’s title? Curse of Strahd. As in previous seasons, this is my article about the guidelines for creating a legal character to play in official D&D Adventurers League adventures. The naming conventions for those adventures has changed a little bit, but the same types of adventures are still available: Big multi-table Epics at conventions, … Continue reading Creating a Curse of Strahd Character

5E Adventure Review: The Vault of Iptiz

The Vault of Iptiz is an adventure designed for 5th-level characters; the adventure is intended to be played in 4-6 hours, and consists of a 10-room dungeon with a new monster and four new magic items. The Vault is a lost dungeon – part treasure chamber, part death trap – that lies near the occupied city of Sulindal. An army of yuan-ti conquered the city … Continue reading 5E Adventure Review: The Vault of Iptiz

Entering the Death House

The newest season of D&D is upon us! Curse of Strahd, the first 5E adventure set in the land of Ravenloft, a dark gothic horror setting, will be released in select game stores on March 4th and more widely on March 15th. Many stores around the world will be running the Launch Event Death House, an introduction to the full adventure, which provides an adventure … Continue reading Entering the Death House