The Essential Spells for Dungeon-Delving

If you’ve ever played an old-school dungeon-delve, or a new-school death trap (see Tomb of Annihilation), you’ve likely needed a variety of spells to save you from a horrible fate. Or rather, your horrible fate would have been avoided if you’d had these spells. The current edition of D&D doesn’t require these spells to the same extent as previous editions (notably 3E), but you’re likely … Continue reading The Essential Spells for Dungeon-Delving

5E Adventure Review: Hatemaster

Hatemaster is the second adventure of the second Phlan series from Baldman Games. It can be played as a stand-alone adventure, but works best as part of that series, where you need to rescue the three candidates for the rulership of Phlan from the clutches of the Black Lord, Bane. The adventure’s main conceit is to send the adventurers back in time, where they must … Continue reading 5E Adventure Review: Hatemaster

Designing an Adventure: Choosing the Monsters

In my last post, I described the initial concept of an adventure. The next stage of this adventure is to get into a little more detail as to what the PCs will face. Let’s start with the tomb encounter. This is where the players meet the “recovery specialists” who are trying to loot the tomb before the PCs. I’m building this encounter for 5 PCs … Continue reading Designing an Adventure: Choosing the Monsters

Designing an Adventure: First Steps

I’ve decided I need to design a new adventure. The “announcement” that the next adventure season of D&D will be in Undermountain has fired my imagination. I’d very much like to design a series of short dungeon adventures detailing undiscovered corners of the megadungeon. So, why not? Okay, the “announcement” didn’t actually say “it’s Undermountain”. It just hinted, very heavily, that Undermountain is next. It’s … Continue reading Designing an Adventure: First Steps

D&D Adventurers League – Asia Pacific – News

I may no longer be the Regional Co-ordinator for the APAC region, but I still remain fascinated by what’s going on in the D&D Adventurers League in the Asia-Pacific. Two items caught my attention this week: Save the Children of Mulmaster Michael Balin recently organised a charity event where 165 players from eight stores in Australia played through the D&D Epic, Mulmaster Undone. Over $3,000 was … Continue reading D&D Adventurers League – Asia Pacific – News