Warriors of Krynn – First Impressions

Warriors of Krynn is not the game I was expecting. When I heard that the new Dragonlance adventure, Shadow of the Dragon Queen, was getting a supplementary board game for resolving the clashes between armies, I though that it would be about, you know, battles between armies. It isn’t. Well, it is, but that’s in the background. Instead, it’s about the actions of the heroes … Continue reading Warriors of Krynn – First Impressions

Weekend Adventurers – September 5th 2022

The basis for this week’s session was the short adventure The Chieftain’s Barrow, available on the DMs Guild, plus wilderness random encounters from Lost in the Wilderness (no longer available). The party heard rumours of undead troubling a village in the Cairn Hills, so set out to investigate it. On the first day of travel, they came across a small house near a pond, where … Continue reading Weekend Adventurers – September 5th 2022

AD&D Adventure Review: Quest for the Heartstone

Quest for the Heartstone, with an identification code of XL1, was published by TSR in 1984. It is an oddity – the only adventure written to support a couple of action figures. The action figures in question? Warduke and Strongheart (and some of their friends). Although I was active in the game around this time – and bought the adventure a few years later – … Continue reading AD&D Adventure Review: Quest for the Heartstone

5E Adventure Review: Adventures from the Potbellied Kobold (part 1)

Adventures from the Potbellied Kobold is a collection of 15 adventures for 5E, designed by people who have done a lot of work in the industry. Clocking in at 172 pages, it presents adventures from level 2 to 9. Usefully, each adventure has a suggested run-time. The shortest is 60 minutes, the longest 4 hours, with most sitting at about 2 hours about right for … Continue reading 5E Adventure Review: Adventures from the Potbellied Kobold (part 1)

5E Adventure Review: The Frozen North

Released as the first part of the Plague of Ancients series for the D&D Adventurers League, The Frozen North starts a group of new characters lost in the frozen wilderness after an avalanche and sends them on a desperate chase for survival. A four-hour adventure for level 1 or 2 characters, this is the second introductory adventure for Season 10, after Ice Road Trackers. As … Continue reading 5E Adventure Review: The Frozen North

Steading of the Hill Giant Chief as an Adventure Environment

Steading of the Hill Giant Chief, one of the first “adventure modules” produced for Dungeons & Dragons, has many things that fascinate me. One of those elements is how it is presented: not as a scripted piece of action, but as an environment to explore and interact with. This is the format of many of the early adventures, which make few assumptions about the actions … Continue reading Steading of the Hill Giant Chief as an Adventure Environment

5E Adventure Review: Drums in the Marsh

Drums in the Marsh is a four-hour adventure for level 1-4 characters and part of the first season of the D&D Adventurers League. The adventure features an investigation into recent kidnappings and raids and then a trip into the Twilight Marsh to discover the perpetrators and rescue the victims. For a low-level adventure, this is very ambitious and gives many options for the players and … Continue reading 5E Adventure Review: Drums in the Marsh

5E Supplement Review: Secrets of the Drowgar

Secrets of the Drowgar is a 28-page PDF supplement available on the DMs Guild that introduces a new playable race to the game: the Drowgar. What is a Drowgar? It is what you get when a Drow and a Duergar love each other very much. The trouble with introducing any new race into the Dungeons & Dragons game is that not only do you have … Continue reading 5E Supplement Review: Secrets of the Drowgar

5E Adventure Review: Search for the Sanjivni

Search for the Sanjivni is an adventure for 5th level characters that sets them on a quest to find an antidote to a poison that is killing the characters’ prince. Rakshasa and daanav feature as both friends and foes of the party on their quest. It is notable that the rakshasa are not the fiends of the Monster Manual, but instead draw more on their … Continue reading 5E Adventure Review: Search for the Sanjivni

5E Adventure Review: Moonshae Treasure Hunt

Moonshae Treasure Hunt is the first of the Moonshae adventures written for D&D Adventures League play under the aegis of Baldman Games. It is intended to introduce the setting’s themes and presents four 90-minute scenarios written by different authors for beginning characters; preferably level 1 or 2. As you might expect, such short adventures give each designer limited opportunities to introduce characters and themes. All … Continue reading 5E Adventure Review: Moonshae Treasure Hunt