5E Adventure Review: Into the Dark

Into the Dark (DDAL08-07) is the first of the Tier 2 adventures of Season 8 of the D&D Adventurers League. In it, Artor Morlin, the Vampire Lord of Waterdeep, recruits the characters to remove a vampire nest in Undermountain. It’s very definitely aimed at characters that have played the first Tier 1 trilogy of this season, but it works with other characters as well. This … Continue reading 5E Adventure Review: Into the Dark

Board Game Review: Dungeon Mayhem

Dungeon Mayhem is a small card game released by Wizards of the Coast that allows two to four players to attempt to defeat each other in an everyone-for-themselves brawl in the D&D world. It’s fast, furious, and quite random, playing in about 10 minutes or less. It’s entirely the sort of filler game I tend not to play. However, upon watching my younger friends playing … Continue reading Board Game Review: Dungeon Mayhem

Board Game Review: Vault of Dragons

I had a chance to play the new D&D-themed game Vault of Dragons from Gale Force Nine on the weekend; some friends played it just before. All of us found it a tremendously frustrating experience, partly due to a poor rulebook, but mostly due to tedious game play. The concept of the game is that you control one of four factions racing to find a … Continue reading Board Game Review: Vault of Dragons

5E Adventure Review: Purging the Blood

The finale of the Folded Time trilogy, Purging the Blood, manages to provide a conclusion to the overall story of the trilogy while being an entertaining adventure in its own right. This time, the adventurers are sent back to the newly formed Waterdeep as the citizens vote on the names of the various wards, while the nobles pursue a new fashion craze: having their blood … Continue reading 5E Adventure Review: Purging the Blood

Exploration and Making the Mind Work

Some of my favourite Dungeons & Dragons encounters have consisted of a very simple challenge, but, because the adventurers didn’t have the right tools available to them, they needed to improvise and come up with another solution. Give me a stream with a slippery log over it or an open pit just too wide for all the characters to jump and I have a situation … Continue reading Exploration and Making the Mind Work

5E Adventure Review: Hero of the Troll Wars

After the disaster of A Wrinkle in the Weave, it’s a relief to say that the next adventure in the trilogy, Hero of the Troll Wars is quite playable and entertaining. It isn’t without flaw, however. In particular, its links to the overarching storyline are weak. There isn’t an introductory segment where the rules of time-travel are explained and the characters are given their mission. … Continue reading 5E Adventure Review: Hero of the Troll Wars

Waterdeep: Dragon Heist opening stages

I’ve started running Waterdeep: Dragon Heist, the recent D&D adventure for level 1-5 characters. I have a group of five or six players – one is finding himself very busy in the end-of-year madness – who are proceeding through the adventure. Of particular note amongst the characters is a gnome fighter called Dysnomia, who was once part of the City Watch of Waterdeep. This has … Continue reading Waterdeep: Dragon Heist opening stages

Blackstone Fortress – Into the First Stronghold

Our second game of Warhammer Quest: Blackstone Fortress saw our four characters attempt the first stronghold expedition. To complete the game, the characters need to explore all four strongholds and then the vault. We’d found four clues in the previous mission, so we spent them to unlock this expedition. We also swapped out the robot for a sniper; you can choose any of the eight … Continue reading Blackstone Fortress – Into the First Stronghold

Impressions of Warhammer Quest: Blackstone Fortress

I played the new Games Workshop boardgame, Warhammer Quest: Blackstone Fortress on the weekend. There should probably be a 40K in there somewhere. The game is designed for 1-4 players and is a co-operative quest against the game engine. In theory you can add a 5th player who makes decisions for the enemies, but that’s likely to be not particularly engaging for the fifth players, … Continue reading Impressions of Warhammer Quest: Blackstone Fortress