Problems with a New Initiative System
Last Friday, the participants of my D&D 5E Greyhawk game tried using a version of the variant D&D Initiative system that Mike Mearls described in a few short tweets. We ran into problems. But it was fascinating to see them in action. The system, as I understood it, required the group to declare actions at the start of each round. Depending on those actions, they’d … Continue reading Problems with a New Initiative System