AD&D Adventure Review: The Hidden Shrine of Tamoachan

The Hidden Shrine of Tamoachan is the first module of the “C” or “Competition” series of modules. It was originally used (as Lost Tamoachan) in the 1979 Origins tournament, and this module was the first to give a scoring system within its pages. Although most of the previous modules released by TSR had been tournament adventures, this was released to be used as a tournament … Continue reading AD&D Adventure Review: The Hidden Shrine of Tamoachan

5E Adventure Review: Tales of Good and Evil

Tales of Good and Evil begins the second series of level 1-4 adventures produced by Baldman Games set in the city of Melvaunt for convention play. Written by James Introcaso, this is a role-playing investigative scenario, where the adventurers are sent by an officer of the law to investigate a number of people who have drawn the attention of the authorities in the unsettled conditions … Continue reading 5E Adventure Review: Tales of Good and Evil

5E Adventure Review: Death on the Wall

The final Tier 1 adventure of the Rage of Demons series for the D&D Adventurers League is Death on the Wall, a two-hour scenario where the adventurers, through a series of unfortunate events, end up being the only ones who can stop the xenophobia, tyranny and madness afflicting Hillsfar. In the previous adventure, Hillsfar Reclaimed, the adventurers stole a set of plans showing the First … Continue reading 5E Adventure Review: Death on the Wall

The Living World: Consequences

There are, sad to say, a number of players you will encounter while playing Dungeons & Dragons, that do not properly think through their actions before committing to them. They believe the world was created solely for their enjoyment, and they can do whatever they like without ever feeling the consequences of their actions. Well, as part of the League for Responsible Play of D&D, … Continue reading The Living World: Consequences

5E Adventure Review: The Mad Dance

Sean Hynd’s The Mad Dance caught my attention because it had a really good blurb. I read a lot of the advertising copy for adventures on the DMs Guild, and seeing one that was short, to-the-point, and giving all the important information about the adventure was much appreciated. For those unsure about what a blurb needs, the basics are: What the adventure is about, the … Continue reading 5E Adventure Review: The Mad Dance

D&D Terminology: Turns and Rounds

One of the slightly more confusing things in this edition of Dungeons & Dragons is the distinction between a “turn” and a “round”. I’ve seen many players not quite understand how they are different and, as many abilities refer to them, it seems appropriate to just remind people what they mean. Unfortunately, “round” is used in two or three different manners, so it isn’t as … Continue reading D&D Terminology: Turns and Rounds

5E Supplement Review: The Book of the Tarrasque

The tarrasque was first introduced to Dungeons & Dragons in 1983, appearing in the Monster Manual II book. A huge, lumbering reptilian beast, its hunger was legendary, its bite possessing the abilities of a sword of sharpness, so that there was a chance that any attack would sever a limb of the target, and its metallic hide would reflect spells such as lightning bolt and … Continue reading 5E Supplement Review: The Book of the Tarrasque

Running Curse of Strahd: Ezmerelda d’Avenir

The rider who greeted the adventurers as they descended from Argynvostholt was Ezmerelda d’Avenir, a gift to DMs everywhere. One of the major things that you’ll often need as a DM is a non-player character who can drive the plot and give information to the adventurers that they can’t otherwise obtain or, more frequently, have missed. In this game of Curse of Strahd, that character … Continue reading Running Curse of Strahd: Ezmerelda d’Avenir

5E Adventure Review: Hillsfar Reclaimed

I’ve recently been rerunning the Tier 1 Rage of Demons D&D Adventurers League adventures. Hillsfar Reclaimed is the penultimate adventure in the series, and it does an excellent job of setting up the finale, while being an entertaining adventure in its own right. The adventure sees the characters being sent into Hillsfar by the Harpers. There, they need to discover the identity of spies who … Continue reading 5E Adventure Review: Hillsfar Reclaimed

5E Supplement Review: Books of Knowledge

J. Benjamin’s Books of Knowledge is an intriguing supplement: a collection of magical books that adventurers can study and thereby gain various magical benefits. The author suggests using this supplement in a campaign where permanent magic items are rare; the books described tend to have lesser magical effects, and thus allow a hint of magical ability without overwhelming the campaign. For instance, the book Art … Continue reading 5E Supplement Review: Books of Knowledge