5E Adventure Review: Blood in the Water

Blood in the Water is the second of the Dreams of the Red Wizards series, written by Ashley Warren as a D&D Adventurers League adventure for level 5-10 characters. The characters attempt to aid the folk of Turmish in their preparations for a war against the nation of Thay. Unfortunately, after a promising start, the path for the characters becomes somewhat confused. The adventure begins … Continue reading 5E Adventure Review: Blood in the Water

5E Adventure Review: Follow the Lights

Follow the Lights is a short, one-session adventure for level 3 or 4 characters. In it, the characters must overcome several traps, monsters and tricks as they accompany their patron, a gnome sage, into a dungeon as the sage attempts to recover a magic elixir. I appreciate a good old-school dungeon, and there’s definitely invention here. You’ll likely find a few encounters that you can … Continue reading 5E Adventure Review: Follow the Lights

5E Adventure Review: The Hangover – A Real Balor Party

Greg Bilsland had a long (nine years!) stint working at Wizards of the Coast on Dungeons & Dragons and other things, so now that he’s no longer there, he’s free to indulge his love of off-beat adventures, which brings me to his new adventure release, The Hangover – A Real Balor Party. Oh, boy! With plenty of suggestions for running this at a real bachelor … Continue reading 5E Adventure Review: The Hangover – A Real Balor Party

5E Adventure Review: Breaking Umberlee’s Resolve

Breaking Umberlee’s Resolve is the first adventure in the Dreams of the Red Wizards series, a season-independent storyline for the D&D Adventurers League. This first adventure, designed by Ashley Warren, is set in Turmish and the Sea of Fallen Stars, and sees the characters on a quest to save the missing daughter of local merchants, who has run off to sea and likely been kidnapped … Continue reading 5E Adventure Review: Breaking Umberlee’s Resolve

Ghosts of Saltmarsh: The Smugglers and the Sea Ghost

My campaign of Ghosts of Saltmarsh has been one of the most disrupted campaigns in my DDAL career. Between Magic prereleases, me getting ill, and player unavailability for various reasons, I’m rather glad that it’s only a shorter campaign of levels 1-7 (or thereabouts!) As a result, my planned session reports are going to more look at the general themes and approaches of the various … Continue reading Ghosts of Saltmarsh: The Smugglers and the Sea Ghost

5E Adventure Review: Ill Met in Ylraphon

It’s tremendously important when writing an adventure to have a sense of its audience. When writing a D&D Adventurers League adventure, doubly so. For a CCC adventure, it’s easy to think you know the answer: it’s the audience at the convention. Unfortunately, if you write it only for them, anyone buying it from the DMs Guild is likely to be confused; the intended audience isn’t … Continue reading 5E Adventure Review: Ill Met in Ylraphon

5E Adventure Review: The Secrets of Imaginary Friends

The warning bells went off when I read the hook for The Secrets of Imaginary Friends, a Tier 1 CCC adventure for the D&D Adventurers League. It stated that the adventurers are hired as labourers. This was the only hook presented. Oh boy. The stuff of exciting adventures this wasn’t. Look, there are plenty of perfectly fine hooks for adventures. They may not be inspired … Continue reading 5E Adventure Review: The Secrets of Imaginary Friends

Ruins of the Grendleroot – Thoughts on a Kickstarter

Mike “Sly Flourish” Shea is in the final stages of a kickstarter for his latest 5E-compatible adventure book: Sly Flourish’s Fantastic Adventures: Ruins of the Grendleroot. I’ve read a lot of it. It’s awesome. Of course, Mike paid me to have a look at the book and help develop it, but part of the reason I said “yes” to him (and not the other offers … Continue reading Ruins of the Grendleroot – Thoughts on a Kickstarter

Thoughts on Elemental Evil

In the worlds of Dungeons & Dragons, there’s a place known as the Temple of Elemental Evil. Although it was originally situated on the World of Greyhawk, I’m sure it’s appeared on many self-created worlds over the years. In its most recent incarnation, a new Temple of Elemental Evil was built in the north-east of Faerun, in the Forgotten Realms. Here’s a very quick summary … Continue reading Thoughts on Elemental Evil