5E Adventure Review: In Search of Secrets

In Search of Secrets (DDAL07-12) by Christopher Sniezak is an adventure for level 11-16 characters set in Chult. The adventurers travel to a yuan-ti tomb full of traps to stop a yuan-ti priest and his undead servant from fulfilling the wishes of Dendar, the Night Serpent, the evil god of the snake-people. It’s not a great adventure. This isn’t to say it doesn’t have some … Continue reading 5E Adventure Review: In Search of Secrets

5E Adventure Review: Grimalkin

Richard Pett’s Grimalkin is an adventure for 3rd-5th level adventurers set in the Southlands of Kobold Press’s Midgard setting. It is a sequel to Cat and Mouse, but you don’t need to know that adventure to appreciate this one. The basic plot revolves around a hidden tomb that several factions wish to find and loot. Unfortunately, the factions don’t know where the tomb is and … Continue reading 5E Adventure Review: Grimalkin

D&D Adventurers League News – Asia Pacific – May 8, 2018

RPG Day – Singapore – June 9th & 10th RPG Day will take place 9-10 June, and will be premiering Singapore’s first ever Convention-Created Content (CCC) adventure as well as running the second iteration of an official epic (DDEP07-02, Dues for the Dead) during the gathering. LFG – Sydney – Bankstown Sports Club – July 13th-15th LFG Sydney will again feature D&D Adventurers League content. … Continue reading D&D Adventurers League News – Asia Pacific – May 8, 2018

The Essential Spells for Dungeon-Delving

If you’ve ever played an old-school dungeon-delve, or a new-school death trap (see Tomb of Annihilation), you’ve likely needed a variety of spells to save you from a horrible fate. Or rather, your horrible fate would have been avoided if you’d had these spells. The current edition of D&D doesn’t require these spells to the same extent as previous editions (notably 3E), but you’re likely … Continue reading The Essential Spells for Dungeon-Delving

Designing an Adventure: Choosing the Monsters

In my last post, I described the initial concept of an adventure. The next stage of this adventure is to get into a little more detail as to what the PCs will face. Let’s start with the tomb encounter. This is where the players meet the “recovery specialists” who are trying to loot the tomb before the PCs. I’m building this encounter for 5 PCs … Continue reading Designing an Adventure: Choosing the Monsters

Designing an Adventure: First Steps

I’ve decided I need to design a new adventure. The “announcement” that the next adventure season of D&D will be in Undermountain has fired my imagination. I’d very much like to design a series of short dungeon adventures detailing undiscovered corners of the megadungeon. So, why not? Okay, the “announcement” didn’t actually say “it’s Undermountain”. It just hinted, very heavily, that Undermountain is next. It’s … Continue reading Designing an Adventure: First Steps

D&D Adventurers League – Asia Pacific – News

I may no longer be the Regional Co-ordinator for the APAC region, but I still remain fascinated by what’s going on in the D&D Adventurers League in the Asia-Pacific. Two items caught my attention this week: Save the Children of Mulmaster Michael Balin recently organised a charity event where 165 players from eight stores in Australia played through the D&D Epic, Mulmaster Undone. Over $3,000 was … Continue reading D&D Adventurers League – Asia Pacific – News

D&D Tips: How to set the Difficulty of Skill Checks

The Dungeon Master’s Guide gives a handy table of sample DCs for skill checks. However, what they don’t tell you is the context in which they should be used. This article explores the potential skill bonuses at various levels of play and suggests DCs to use in various circumstances. First, we need to examine what bonuses the characters have. In a group of adventurers, skill … Continue reading D&D Tips: How to set the Difficulty of Skill Checks

D&D Adventurers League games in Melbourne

There’s a couple of places that have started running D&D Adventurers League games in Melbourne, Australia. This makes me very happy. Good Games Melbourne Andrew Callaghan is organising D&D Adventurers League games at Good Games Melbourne. The first session will be on Thursday, April 26th at around 6 pm. He’s looking for players and additional DMs. You can find his posts about this on Facebook … Continue reading D&D Adventurers League games in Melbourne